Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
Install with the open skills CLI (global, non-interactive — available in every Claude Code session):
npx skills add sickn33/agentic-awesome-skills --skill "hig-components-menus" -g -a claude-code -yOr manually — clone and copy the skill directory (SKILL.md + companion files):
git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills /tmp/agentic-awesome-skills && cp -r /tmp/agentic-awesome-skills/plugins/agentic-awesome-skills-claude/skills/hig-components-menus ~/.claude/skills/hig-components-menus-sickn33This skill is a directory: SKILL.md is the entry point; the files below ship with it.
---
name: hig-components-menus
description: "Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered."
risk: unknown
source: community
date_added: '2026-02-27'
---
# Apple HIG: Menus and Buttons
Check for `.claude/apple-design-context.md` before asking questions. Use existing context and only ask for information not already covered.
## Key Principles
1. **Menus should be contextual and predictable.** Standard items in standard locations. Follow platform conventions for ordering and grouping.
2. **Use standard button styles.** System-defined styles communicate affordance and maintain visual consistency. Prefer them over custom designs.
3. **Toolbars for frequent actions.** Most commonly used commands in the toolbar. Rarely used actions belong in menus.
4. **Menu bar is the primary command interface on macOS.** Every command reachable from the menu bar. Toolbars and context menus supplement, not replace.
5. **Context menus for secondary actions.** Right-click or long-press, relevant to the item under the pointer. Never put a command only in a context menu.
6. **Pop-up buttons for mutually exclusive choices.** Select exactly one option from a set.
7. **Pull-down buttons for action lists.** No current selection; they offer a set of commands.
8. **Action buttons consolidate related actions** behind a single icon in toolbars or title bars.
9. **Disclosure controls for progressive disclosure.** Show or hide additional content.
10. **Dock menus: short and focused** on the most useful actions when the app is running.
## Reference Index
| Reference | Topic | Key content |
|---|---|---|
| [menus.md](references/menus.md) | General menu design | Item ordering, grouping, shortcuts |
| [context-menus.md](references/context-menus.md) | Context menus | Right-click, long press, secondary actions |
| [dock-menus.md](references/dock-menus.md) | Dock menus | macOS app-level actions, running state |
| [edit-menus.md](references/edit-menus.md) | Edit menus | Undo, copy, paste, standard items |
| [the-menu-bar.md](references/the-menu-bar.md) | Menu bar | macOS primary command interface, structure |
| [toolbars.md](references/toolbars.md) | Toolbars | Frequent actions, customization, placement |
| [buttons.md](references/buttons.md) | Buttons | System styles, sizing, affordance |
| [action-button.md](references/action-button.md) | Action button | Grouped secondary actions, toolbar use |
| [pop-up-buttons.md](references/pop-up-buttons.md) | Pop-up buttons | Mutually exclusive choice selection |
| [pull-down-buttons.md](references/pull-down-buttons.md) | Pull-down buttons | Action lists, no current selection |
| [disclosure-controls.md](references/disclosure-controls.md) | Disclosure controls | Progressive disclosure, show/hide |
## Output Format
1. **Component recommendation** -- which menu or button type and why.
2. **Visual hierarchy** -- placement, sizing, grouping within the interface.
3. **Platform-specific behavior** across iOS, iPadOS, macOS, visionOS.
4. **Keyboard shortcuts** (macOS) -- standard and custom shortcuts for menu items and toolbar actions.
## Questions to Ask
1. Which platforms?
2. Primary or secondary action?
3. How many actions need to be available?
4. macOS menu bar app?
## Related Skills
- **hig-components-search** -- Search fields, page controls alongside toolbars and menus
- **hig-components-controls** -- Toggles, pickers, segmented controls complementing buttons
- **hig-components-dialogs** -- Alerts, sheets, popovers triggered by menu items or buttons
- **hig-inputs** -- Keyboard shortcuts and pointer interactions with menus and toolbars
---
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## When to Use
This skill is applicable to execute the workflow or actions described in the overview.
## Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
Use when you have a spec or requirements for a multi-step task, before touching code
Use when creating new skills, editing existing skills, or verifying skills work before deployment