| Zoom Meeting SDK for Windows - Native C++ SDK for embedding Zoom meetings into Windows desktop applications. Supports custom UI architecture with raw video/audio data, headless bots, and deep integration with meeting features. Includes SDK architecture patterns and Windows message loop handling.
Install with the open skills CLI (global, non-interactive — available in every Claude Code session):
npx skills add anthropics/knowledge-work-plugins --skill "zoom-meeting-sdk-windows" -g -a claude-code -yOr manually — clone and copy the skill directory (SKILL.md + companion files):
git clone --depth 1 https://github.com/anthropics/knowledge-work-plugins /tmp/knowledge-work-plugins && cp -r /tmp/knowledge-work-plugins/partner-built/zoom-plugin/skills/meeting-sdk/windows ~/.claude/skills/zoom-meeting-sdk-windowsPart of the build-zoom-meeting-sdk-app skill collection — installing the parent includes this skill.
This skill is a directory: SKILL.md is the entry point; the files below ship with it.
---
name: zoom-meeting-sdk-windows
description: |
Zoom Meeting SDK for Windows - Native C++ SDK for embedding Zoom meetings into Windows desktop
applications. Supports custom UI architecture with raw video/audio data, headless bots, and deep
integration with meeting features. Includes SDK architecture patterns and Windows message loop handling.
user-invocable: false
triggers:
- "meeting sdk windows"
- "windows meeting sdk"
- "windows meeting bot"
- "c++ meeting sdk windows"
- "custom ui meeting windows"
---
# Zoom Meeting SDK (Windows)
Embed Zoom meeting capabilities into Windows desktop applications for native C++ integrations and headless bots.
## New to Zoom SDK? Start Here!
**The fastest way to master the SDK:**
1. **[SDK Architecture Pattern](concepts/sdk-architecture-pattern.md)** - Learn the universal pattern that works for ALL 35+ features
2. **[Authentication Pattern](examples/authentication-pattern.md)** - Get a working bot joining meetings
3. **[Windows Message Loop](troubleshooting/windows-message-loop.md)** - Fix the #1 reason callbacks don't fire
**Building a Custom UI?**
- [Custom UI Architecture](concepts/custom-ui-architecture.md) - How SDK rendering actually works (child HWNDs, D3D, etc.)
- [Custom UI Video Rendering Example](examples/custom-ui-video-rendering.md) - Complete working code
- [SDK-Rendered vs Self-Rendered](concepts/custom-ui-vs-raw-data.md) - Choose the right approach
- [Custom UI Interface Methods](references/interface-methods.md) - All 13 required virtual methods
**Having issues?**
- Build errors → [Build Errors Guide](troubleshooting/build-errors.md)
- Callbacks not firing → [Windows Message Loop](troubleshooting/windows-message-loop.md)
- Quick diagnostics → [Common Issues](troubleshooting/common-issues.md)
- Performance / service quality → [service-quality.md](examples/service-quality.md)
- Deployment notes → [deployment.md](references/deployment.md)
- MSBuild from git bash → [Build Errors Guide](troubleshooting/build-errors.md#msbuild-command-pattern)
- Complete navigation → [SKILL.md](SKILL.md)
## Prerequisites
- Zoom app with Meeting SDK credentials (Client ID & Secret)
- Visual Studio 2019/2022 or later
- Windows 10 or later
- C++ development environment
- vcpkg for dependency management
> **Need help with authentication?** See the **[zoom-oauth](../../oauth/SKILL.md)** skill for JWT token generation.
## Project Preferences & Learnings
> **IMPORTANT**: These are hard-won preferences from real project experience. Follow these when creating new projects.
### Do NOT use CMake — Use native Visual Studio `.vcxproj`
**Always create a native Visual Studio `.sln` + `.vcxproj` project**, not a CMake project. Reasons:
- More standard and familiar for Windows C++ developers
- Developers can double-click the `.sln` to open in Visual Studio immediately
- Project settings (include dirs, lib dirs, preprocessor defines) are easier to see and edit in the VS Property Pages UI
- No extra CMake tooling or configuration step required
- Friendlier and easier for developers to understand and maintain
### `config.json` must be visible in Solution Explorer
The `config.json` file (containing `sdk_jwt`, `meeting_number`, `passcode`) must be:
1. **Included in the `.vcxproj`** as a `<None>` item with `<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>`
2. **Placed in a "Config" filter** in the `.vcxproj.filters` file so it appears under a "Config" folder in Solution Explorer
3. **Easily editable** by developers directly from Solution Explorer — they should never have to hunt for it in File Explorer
Example `.vcxproj` entry:
```xml
<ItemGroup>
<None Include="config.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
```
Example `.vcxproj.filters` entry:
```xml
<ItemGroup>
<Filter Include="Config">
<UniqueIdentifier>{GUID-HERE}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="config.json">
<Filter>Config</Filter>
</None>
</ItemGroup>
```
## Overview
The Windows SDK is a **C++ native SDK** designed for:
- **Desktop applications** - Native Windows apps with full UI control
- **Headless bots** - Join meetings without UI
- **Raw media access** - Capture/send audio/video streams
- **Local recording** - Record meetings locally or to cloud
### Key Architectural Insight
The SDK follows a **universal 3-step pattern** for every feature:
1. **Get controller** (singleton): `meetingService->Get[Feature]Controller()`
2. **Implement event listener**: `class MyListener : public I[Feature]Event { ... }`
3. **Register and use**: `controller->SetEvent(listener)` then call methods
**This works for ALL features**: audio, video, chat, recording, participants, screen sharing, breakout rooms, webinars, Q&A, polling, whiteboard, and 20+ more!
Learn more: **[SDK Architecture Pattern Guide](concepts/sdk-architecture-pattern.md)**
## Quick Start
### 1. Download Windows SDK
Download from [Zoom Marketplace](https://marketplace.zoom.us/):
- Extract `zoom-meeting-sdk-windows_x86_64-{version}.zip`
### 2. Setup Project Structure
```
your-project/
YourApp/
SDK/
x64/
bin/ # DLL files and dependencies
h/ # Header files
lib/ # sdk.lib
x86/
bin/
h/
lib/
YourApp.cpp
YourApp.vcxproj
config.json
```
Copy SDK files:
```cmd
xcopy /E /I sdk-package\x64 your-project\YourApp\SDK\x64\
xcopy /E /I sdk-package\x86 your-project\YourApp\SDK\x86\
```
### 3. Install Dependencies (vcpkg)
```powershell
# Install vcpkg
git clone https://github.com/Microsoft/vcpkg.git C:\vcpkg
cd C:\vcpkg
.\bootstrap-vcpkg.bat
.\vcpkg integrate install
# Install dependencies
.\vcpkg install jsoncpp:x64-windows
.\vcpkg install curl:x64-windows
```
### 4. Configure Visual Studio Project
**Project Properties → C/C++ → General → Additional Include Directories:**
```
$(SolutionDir)SDK\$(PlatformTarget)\h
C:\vcpkg\packages\jsoncpp_x64-windows\include
C:\vcpkg\packages\curl_x64-windows\include
```
**Project Properties → Linker → General → Additional Library Directories:**
```
$(SolutionDir)SDK\$(PlatformTarget)\lib
```
**Project Properties → Linker → Input → Additional Dependencies:**
```
sdk.lib
```
**Post-Build Event** (Copy DLLs to output):
```cmd
xcopy /Y /D "$(SolutionDir)SDK\$(PlatformTarget)\bin\*.*" "$(OutDir)"
```
### 5. Configure Credentials
Create `config.json`:
```json
{
"sdk_jwt": "YOUR_JWT_TOKEN",
"meeting_number": "1234567890",
"passcode": "password123",
"zak": ""
}
```
### 6. Build & Run
- Open solution in Visual Studio
- Select x64 or x86 configuration
- Press F5 to build and run
## Core Workflow
```
┌─────────────┐ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐
│ InitSDK │───►│ AuthSDK │───►│ JoinMeeting │───►│ Raw Data │
│ │ │ (JWT) │ │ │ │ Subscribe │
└─────────────┘ └─────────────┘ └─────────────┘ └─────────────┘
│ │
▼ ▼
OnAuthComplete onInMeeting
callback callback
```
**⚠️ CRITICAL**: Add Windows message loop or callbacks won't fire!
```cpp
while (!done) {
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
```
See: [Windows Message Loop Guide](troubleshooting/windows-message-loop.md)
## Code Examples
> **💡 Pro Tip**: These are minimal examples. For complete, tested code see:
> - [Authentication Pattern](examples/authentication-pattern.md) - Full auth workflow
> - [Raw Video Capture](examples/raw-video-capture.md) - Complete video capture
> - [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - Implement any feature
### Important: Include Order
**CRITICAL**: Include headers in this exact order or you'll get build errors:
```cpp
#include <windows.h> // MUST be first
#include <cstdint> // MUST be second (SDK headers use uint32_t)
// ... other standard headers ...
#include <zoom_sdk.h>
#include <meeting_service_components/meeting_audio_interface.h> // BEFORE participants!
#include <meeting_service_components/meeting_participants_ctrl_interface.h>
```
See: [Build Errors Guide](troubleshooting/build-errors.md) for all dependency fixes.
### 1. Initialize SDK
```cpp
#include <windows.h>
#include <cstdint>
#include <zoom_sdk.h>
using namespace ZOOM_SDK_NAMESPACE;
bool InitMeetingSDK() {
InitParam initParam;
initParam.strWebDomain = L"https://zoom.us";
initParam.strSupportUrl = L"https://zoom.us";
initParam.emLanguageID = LANGUAGE_English;
initParam.enableLogByDefault = true;
initParam.enableGenerateDump = true;
SDKError err = InitSDK(initParam);
if (err != SDKERR_SUCCESS) {
std::wcout << L"InitSDK failed: " << err << std::endl;
return false;
}
return true;
}
```
### 2. Authenticate with JWT
```cpp
#include <windows.h>
#include <cstdint>
#include <auth_service_interface.h>
#include "AuthServiceEventListener.h"
IAuthService* authService = nullptr;
void OnAuthenticationComplete() {
std::cout << "Authentication successful!" << std::endl;
JoinMeeting(); // Proceed to join meeting
}
bool AuthenticateSDK(const std::wstring& jwtToken) {
CreateAuthService(&authService);
if (!authService) return false;
// Set event listener BEFORE calling SDKAuth
authService->SetEvent(new AuthServiceEventListener(&OnAuthenticationComplete));
// Authenticate with JWT
AuthContext authContext;
authContext.jwt_token = jwtToken.c_str();
SDKError err = authService->SDKAuth(authContext);
if (err != SDKERR_SUCCESS) {
std::wcout << L"SDKAuth failed: " << err << std::endl;
return false;
}
// CRITICAL: Add message loop or callback won't fire!
// See complete example: examples/authentication-pattern.md
return true;
}
```
**AuthServiceEventListener.h:**
```cpp
#include <windows.h>
#include <cstdint>
#include <auth_service_interface.h>
#include <iostream>
using namespace ZOOM_SDK_NAMESPACE;
class AuthServiceEventListener : public IAuthServiceEvent {
public:
AuthServiceEventListener(void (*onComplete)())
: onAuthComplete(onComplete) {}
void onAuthenticationReturn(AuthResult ret) override {
if (ret == AUTHRET_SUCCESS && onAuthComplete) {
onAuthComplete();
} else {
std::cout << "Auth failed: " << ret << std::endl;
}
}
// Must implement ALL pure virtual methods (6 total)
void onLoginReturnWithReason(LOGINSTATUS ret, IAccountInfo* info, LoginFailReason reason) override {}
void onLogout() override {}
void onZoomIdentityExpired() override {}
void onZoomAuthIdentityExpired() override {}
#if defined(WIN32)
void onNotificationServiceStatus(SDKNotificationServiceStatus status, SDKNotificationServiceError error) override {}
#endif
private:
void (*onAuthComplete)();
};
```
**See complete working code**: [Authentication Pattern Guide](examples/authentication-pattern.md)
### 3. Join Meeting
```cpp
#include <meeting_service_interface.h>
#include "MeetingServiceEventListener.h"
IMeetingService* meetingService = nullptr;
void OnMeetingJoined() {
std::cout << "Joining meeting..." << std::endl;
}
void OnInMeeting() {
std::cout << "In meeting now!" << std::endl;
// Start raw data capture here
}
void OnMeetingEnds() {
std::cout << "Meeting ended" << std::endl;
}
bool JoinMeeting(UINT64 meetingNumber, const std::wstring& password) {
CreateMeetingService(&meetingService);
if (!meetingService) return false;
// Set event listener
meetingService->SetEvent(
new MeetingServiceEventListener(&OnMeetingJoined, &OnMeetingEnds, &OnInMeeting)
);
// Prepare join parameters
JoinParam joinParam;
joinParam.userType = SDK_UT_WITHOUT_LOGIN;
JoinParam4WithoutLogin& params = joinParam.param.withoutloginuserJoin;
params.meetingNumber = meetingNumber;
params.userName = L"Bot User";
params.psw = password.c_str();
params.isVideoOff = false;
params.isAudioOff = false;
SDKError err = meetingService->Join(joinParam);
if (err != SDKERR_SUCCESS) {
std::wcout << L"Join failed: " << err << std::endl;
return false;
}
return true;
}
```
**MeetingServiceEventListener.h:**
```cpp
#include <windows.h>
#include <cstdint>
#include <meeting_service_interface.h>
#include <iostream>
using namespace ZOOM_SDK_NAMESPACE;
class MeetingServiceEventListener : public IMeetingServiceEvent {
public:
MeetingServiceEventListener(
void (*onJoined)(),
void (*onEnded)(),
void (*onInMeeting)()
) : onMeetingJoined(onJoined),
onMeetingEnded(onEnded),
onInMeetingCallback(onInMeeting) {}
void onMeetingStatusChanged(MeetingStatus status, int iResult) override {
if (status == MEETING_STATUS_CONNECTING) {
if (onMeetingJoined) onMeetingJoined();
}
else if (status == MEETING_STATUS_INMEETING) {
if (onInMeetingCallback) onInMeetingCallback();
}
else if (status == MEETING_STATUS_ENDED) {
if (onMeetingEnded) onMeetingEnded();
}
}
// Must implement ALL pure virtual methods (9 total)
void onMeetingStatisticsWarningNotification(StatisticsWarningType type) override {}
void onMeetingParameterNotification(const MeetingParameter* param) override {}
void onSuspendParticipantsActivities() override {}
void onAICompanionActiveChangeNotice(bool isActive) override {}
void onMeetingTopicChanged(const zchar_t* sTopic) override {}
void onMeetingFullToWatchLiveStream(const zchar_t* sLiveStreamUrl) override {}
void onUserNetworkStatusChanged(MeetingComponentType type, ConnectionQuality level, unsigned int userId, bool uplink) override {}
#if defined(WIN32)
void onAppSignalPanelUpdated(IMeetingAppSignalHandler* pHandler) override {}
#endif
private:
void (*onMeetingJoined)();
void (*onMeetingEnded)();
void (*onInMeetingCallback)();
};
```
**See all required methods**: [Interface Methods Guide](references/interface-methods.md)
### 4. Subscribe to Raw Video
```cpp
#include <windows.h>
#include <cstdint>
#include <rawdata/zoom_rawdata_api.h>
#include <rawdata/rawdata_renderer_interface.h>
#include <zoom_sdk_raw_data_def.h> // REQUIRED for YUVRawDataI420
#include "ZoomSDKRendererDelegate.h"
IZoomSDKRenderer* videoHelper = nullptr;
ZoomSDKRendererDelegate* videoSource = new ZoomSDKRendererDelegate();
bool StartVideoCapture(uint32_t userId) {
// STEP 1: Start raw recording FIRST (required!)
IMeetingRecordingController* recordCtrl =
meetingService->GetMeetingRecordingController();
SDKError canStart = recordCtrl->CanStartRawRecording();
if (canStart != SDKERR_SUCCESS) {
std::cout << "Cannot start recording: " << canStart << std::endl;
return false;
}
recordCtrl->StartRawRecording();
// Wait for recording to initialize
std::this_thread::sleep_for(std::chrono::milliseconds(500));
// STEP 2: Create renderer
SDKError err = createRenderer(&videoHelper, videoSource);
if (err != SDKERR_SUCCESS || !videoHelper) {
std::cout << "createRenderer failed: " << err << std::endl;
return false;
}
// STEP 3: Set resolution and subscribe
videoHelper->setRawDataResolution(ZoomSDKResolution_720P);
err = videoHelper->subscribe(userId, RAW_DATA_TYPE_VIDEO);
if (err != SDKERR_SUCCESS) {
std::cout << "Subscribe failed: " << err << std::endl;
return false;
}
std::cout << "Video capture started! Frames arrive in onRawDataFrameReceived()" << std::endl;
return true;
}
```
**ZoomSDKRendererDelegate.h:**
```cpp
#include <windows.h>
#include <cstdint>
#include <rawdata/rawdata_renderer_interface.h>
#include <zoom_sdk_raw_data_def.h>
#include <fstream>
#include <iostream>
using namespace ZOOM_SDK_NAMESPACE;
class ZoomSDKRendererDelegate : public IZoomSDKRendererDelegate {
public:
void onRawDataFrameReceived(YUVRawDataI420* data) override {
if (!data) return;
// YUV420 (I420) format: Y plane + U plane + V plane
int width = data->GetStreamWidth();
int height = data->GetStreamHeight();
// Calculate buffer sizes
// Y = full resolution, U/V = quarter resolution each
size_t ySize = width * height;
size_t uvSize = ySize / 4; // (width/2) * (height/2)
// Total size: width * height * 1.5 bytes
// Save to file (playback: ffplay -f rawvideo -pixel_format yuv420p -video_size 1280x720 output.yuv)
std::ofstream outputFile("output.yuv", std::ios::binary | std::ios::app);
outputFile.write(data->GetYBuffer(), ySize); // Brightness
outputFile.write(data->GetUBuffer(), uvSize); // Blue-difference
outputFile.write(data->GetVBuffer(), uvSize); // Red-difference
outputFile.close();
}
void onRawDataStatusChanged(RawDataStatus status) override {
std::cout << "Raw data status: " << status << std::endl;
}
void onRendererBeDestroyed() override {
std::cout << "Renderer destroyed" << std::endl;
}
};
```
**Complete video capture guide**: [Raw Video Capture Guide](examples/raw-video-capture.md)
### 5. Subscribe to Raw Audio
```cpp
#include <rawdata/rawdata_audio_helper_interface.h>
class ZoomSDKAudioRawDataDelegate : public IZoomSDKAudioRawDataDelegate {
public:
void onMixedAudioRawDataReceived(AudioRawData* data) override {
// Process PCM audio (mixed from all participants)
std::ofstream pcmFile("audio.pcm", std::ios::binary | std::ios::app);
pcmFile.write((char*)data->GetBuffer(), data->GetBufferLen());
pcmFile.close();
}
void onOneWayAudioRawDataReceived(AudioRawData* data, uint32_t node_id) override {
// Process audio from specific participant
}
};
// Subscribe to audio
IZoomSDKAudioRawDataHelper* audioHelper = GetAudioRawdataHelper();
audioHelper->subscribe(new ZoomSDKAudioRawDataDelegate());
```
### 6. Main Message Loop (CRITICAL!)
**⚠️ WITHOUT THIS, CALLBACKS WON'T FIRE!**
```cpp
#include <windows.h>
#include <thread>
#include <chrono>
int main() {
// Initialize COM
CoInitialize(NULL);
// Load config and initialize
LoadConfig();
InitMeetingSDK();
AuthenticateSDK(sdk_jwt);
// CRITICAL: Windows message loop for SDK callbacks
// SDK uses Windows message pump to dispatch callbacks
// Without this, callbacks are queued but NEVER fire!
MSG msg;
while (!g_exit) {
// Process all pending Windows messages
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if (msg.message == WM_QUIT) {
g_exit = true;
break;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
// Small sleep to avoid busy-waiting
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
// Cleanup
CleanSDK();
CoUninitialize();
return 0;
}
```
**Why message loop is critical**: The SDK uses Windows COM/messaging for async callbacks. Without `PeekMessage()`, the SDK queues messages but they're never retrieved/dispatched, so callbacks never execute.
**Symptoms without message loop**:
- Authentication timeout (even with valid JWT)
- Meeting join timeout
- No callback events fire
- Appears like network/auth issue but it's a message loop issue
**See detailed explanation**: [Windows Message Loop Guide](troubleshooting/windows-message-loop.md)
## Common Issues & Solutions
| Issue | Solution |
|-------|----------|
| **Callbacks don't fire / Auth timeout** | Add Windows message loop → [Guide](troubleshooting/windows-message-loop.md) |
| **`uint32_t` / `AudioType` errors** | Fix include order → [Guide](troubleshooting/build-errors.md) |
| **Abstract class error** | Implement all virtual methods → [Guide](references/interface-methods.md) |
| **How to implement [feature]?** | Follow universal pattern → [Guide](concepts/sdk-architecture-pattern.md) |
| **Authentication fails** | Check JWT token & error codes → [Guide](troubleshooting/common-issues.md) |
| **No video frames received** | Call StartRawRecording() first → [Guide](examples/raw-video-capture.md) |
**Complete troubleshooting**: [Common Issues Guide](troubleshooting/common-issues.md)
## How to Implement Any Feature
The SDK has **35+ feature controllers** (audio, video, chat, recording, participants, screen sharing, breakout rooms, webinars, Q&A, polling, whiteboard, captions, AI companion, etc.).
**Universal pattern that works for ALL features:**
1. **Get the controller** (singleton):
```cpp
IMeetingAudioController* audioCtrl = meetingService->GetMeetingAudioController();
IMeetingChatController* chatCtrl = meetingService->GetMeetingChatController();
// ... 33 more controllers available
```
2. **Implement event listener** (observer pattern):
```cpp
class MyAudioListener : public IMeetingAudioCtrlEvent {
void onUserAudioStatusChange(IList<IUserAudioStatus*>* lst) override {
// React to audio events
}
// ... implement all required methods
};
```
3. **Register and use**:
```cpp
audioCtrl->SetEvent(new MyAudioListener());
audioCtrl->MuteAudio(userId, true); // Use feature
```
**Complete guide with examples**: [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md)
## Available Examples
| Example | Description |
|---------|-------------|
| **SkeletonDemo** | Minimal join meeting - start here |
| **GetVideoRawData** | Subscribe to raw video streams |
| **GetAudioRawData** | Subscribe to raw audio streams |
| **SendVideoRawData** | Send custom video as virtual camera |
| **SendAudioRawData** | Send custom audio as virtual mic |
| **GetShareRawData** | Capture screen share content |
| **LocalRecording** | Local MP4 recording |
| **ChatDemo** | In-meeting chat functionality |
| **CaptionDemo** | Closed caption/live transcription |
| **BreakoutDemo** | Breakout room management |
## Detailed References
### 🎯 Core Concepts (START HERE!)
- **[concepts/sdk-architecture-pattern.md](concepts/sdk-architecture-pattern.md)** - **Universal pattern for implementing ANY feature** - Understanding this unlocks the entire SDK!
### 📚 Complete Examples
- **[examples/authentication-pattern.md](examples/authentication-pattern.md)** - Complete working authentication with JWT tokens
- **[examples/raw-video-capture.md](examples/raw-video-capture.md)** - YUV420 video capture with detailed format explanation
### 🔧 Troubleshooting Guides
- **[troubleshooting/windows-message-loop.md](troubleshooting/windows-message-loop.md)** - **Why callbacks don't fire** (MOST CRITICAL!)
- **[troubleshooting/build-errors.md](troubleshooting/build-errors.md)** - SDK header dependency issues and fixes
- **[troubleshooting/common-issues.md](troubleshooting/common-issues.md)** - Quick diagnostic workflow and error code tables
### 📖 References
- **[references/interface-methods.md](references/interface-methods.md)** - How to implement ALL required virtual methods
- **[references/windows-reference.md](references/windows-reference.md)** - Dependencies, Visual Studio setup
- **[../references/authorization.md](../references/authorization.md)** - SDK JWT generation
- **[../references/bot-authentication.md](../references/bot-authentication.md)** - Bot token types (ZAK, OBF, JWT)
### 🎨 Feature-Specific Guides
- **[../references/breakout-rooms.md](../references/breakout-rooms.md)** - Programmatic breakout room management
- **[../references/ai-companion.md](../references/ai-companion.md)** - AI Companion controls
## Sample Repositories
| Repository | Description |
|------------|-------------|
| [meetingsdk-windows-raw-recording-sample](https://github.com/zoom/meetingsdk-windows-raw-recording-sample) | Official raw data capture samples |
| [meetingsdk-windows-local-recording-sample](https://github.com/zoom/meetingsdk-windows-local-recording-container-sample) | Local recording with Docker |
## Playing Raw Video/Audio Files
Raw YUV/PCM files have no headers - you must specify format explicitly.
### Play Raw YUV Video
```cmd
ffplay -video_size 1280x720 -pixel_format yuv420p -f rawvideo output.yuv
```
### Convert YUV to MP4
```cmd
ffmpeg -video_size 1280x720 -pixel_format yuv420p -f rawvideo -i output.yuv -c:v libx264 output.mp4
```
### Play Raw PCM Audio
```cmd
ffplay -f s16le -ar 32000 -ac 1 audio.pcm
```
### Convert PCM to WAV
```cmd
ffmpeg -f s16le -ar 32000 -ac 1 -i audio.pcm output.wav
```
### Combine Video + Audio
```cmd
ffmpeg -video_size 1280x720 -pixel_format yuv420p -f rawvideo -i output.yuv ^
-f s16le -ar 32000 -ac 1 -i audio.pcm ^
-c:v libx264 -c:a aac -shortest output.mp4
```
**Key flags:**
| Flag | Description |
|------|-------------|
| `-video_size WxH` | Frame dimensions (e.g., 1280x720) |
| `-pixel_format yuv420p` | I420/YUV420 planar format |
| `-f rawvideo` | Raw video input (no container) |
| `-f s16le` | Signed 16-bit little-endian PCM |
| `-ar 32000` | Sample rate (Zoom uses 32kHz) |
| `-ac 1` | Mono (use `-ac 2` for stereo) |
## Authentication Requirements (2026 Update)
> **Important**: Beginning **March 2, 2026**, apps joining meetings outside their account must be authorized.
Use one of:
- **App Privilege Token (OBF)** - Recommended for bots (`app_privilege_token` in JoinParam)
- **ZAK Token** - Zoom Access Key (`userZAK` in JoinParam)
- **On Behalf Token** - For specific use cases (`onBehalfToken` in JoinParam)
## 📖 Complete Documentation Library
This skill includes comprehensive guides created from real-world debugging:
### 🎯 Start Here
- **[SDK Architecture Pattern](concepts/sdk-architecture-pattern.md)** - Master document: Universal pattern for ANY feature
- **[SKILL.md](SKILL.md)** - Complete navigation guide
### 📚 By Category
**Core Concepts:**
- [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - How every feature works (singleton + observer pattern)
**Complete Examples:**
- [Authentication Pattern](examples/authentication-pattern.md) - Working JWT auth with all code
- [Raw Video Capture](examples/raw-video-capture.md) - YUV420 video capture explained
**Troubleshooting:**
- [Windows Message Loop](troubleshooting/windows-message-loop.md) - **CRITICAL**: Why callbacks don't fire
- [Build Errors](troubleshooting/build-errors.md) - SDK header dependency fixes
- [Common Issues](troubleshooting/common-issues.md) - Quick diagnostics & error codes
**References:**
- [Interface Methods](references/interface-methods.md) - All required virtual methods (6 auth + 9 meeting)
- [Windows Reference](references/windows-reference.md) - Platform setup
- [Authorization](../references/authorization.md) - JWT generation
- [Bot Authentication](../references/bot-authentication.md) - Bot token types
- [Breakout Rooms](../references/breakout-rooms.md) - Breakout room API
- [AI Companion](../references/ai-companion.md) - AI features
### 🚨 Most Critical Issues (From Real Debugging)
1. **Callbacks not firing** → Missing Windows message loop (99% of issues)
- See: [Windows Message Loop Guide](troubleshooting/windows-message-loop.md)
2. **Build errors** → SDK header dependencies (`uint32_t`, `AudioType`, etc.)
- See: [Build Errors Guide](troubleshooting/build-errors.md)
3. **Abstract class errors** → Missing virtual method implementations
- See: [Interface Methods Guide](references/interface-methods.md)
### 💡 Key Insight
**Once you learn the 3-step pattern, you can implement ANY of the 35+ features:**
1. Get controller → 2. Implement event listener → 3. Register and use
See: [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md)
## Official Resources
- **Official docs**: https://developers.zoom.us/docs/meeting-sdk/windows/
- **API Reference**: https://marketplacefront.zoom.us/sdk/meeting/windows/annotated.html
- **Developer forum**: https://devforum.zoom.us/
- **SDK download**: https://marketplace.zoom.us/
---
**Documentation Version**: Based on Zoom Windows Meeting SDK v6.7.2.26830
**Need help?** Start with [SKILL.md](SKILL.md) for complete navigation.
## Merged from meeting-sdk/windows/SKILL.md
# Zoom Windows Meeting SDK - Complete Documentation Index
## 🚀 Quick Start Path
**If you're new to the SDK, follow this order:**
1. **Read the architecture pattern** → [concepts/sdk-architecture-pattern.md](concepts/sdk-architecture-pattern.md)
- This teaches you the universal formula that applies to ALL features
- Once you understand this, you can implement any feature by reading the `.h` files
2. **Fix build errors** → [troubleshooting/build-errors.md](troubleshooting/build-errors.md)
- SDK header dependencies issues
- Required include order
3. **Implement authentication** → [examples/authentication-pattern.md](examples/authentication-pattern.md)
- Complete working JWT authentication code
4. **Fix callback issues** → [troubleshooting/windows-message-loop.md](troubleshooting/windows-message-loop.md)
- **CRITICAL**: Why callbacks don't fire without Windows message loop
- This was the hardest issue to diagnose!
5. **Implement virtual methods** → [references/interface-methods.md](references/interface-methods.md)
- Complete lists of all required methods
- How to avoid abstract class errors
6. **Capture video (optional)** → [examples/raw-video-capture.md](examples/raw-video-capture.md)
- YUV420 format explained
- Complete raw data capture workflow
7. **Troubleshoot any issues** → [troubleshooting/common-issues.md](troubleshooting/common-issues.md)
- Quick diagnostic checklist
- Error code tables
- "If you see X, do Y" reference
---
## 📂 Documentation Structure
```
meeting-sdk/windows/
├── SKILL.md # Main skill overview
├── SKILL.md # This file - navigation guide
│
├── concepts/ # Core architectural patterns
│ ├── sdk-architecture-pattern.md # THE MOST IMPORTANT DOC
│ │ # Universal formula for ANY feature
│ ├── singleton-hierarchy.md # Navigation guide for SDK services
│ │ # 4-level deep service tree, when/how
│ ├── custom-ui-architecture.md # How Custom UI rendering works
│ │ # Child HWNDs, D3D, layout, events
│ └── custom-ui-vs-raw-data.md # SDK-rendered vs self-rendered
│ # Decision guide for Custom UI approach
│
├── examples/ # Complete working code
│ ├── authentication-pattern.md # JWT auth with full code
│ ├── raw-video-capture.md # Video capture with YUV420 details
│ │ # Recording vs Streaming, permissions
│ ├── custom-ui-video-rendering.md # Custom UI with video container
│ │ # Active speaker + gallery layout
│ ├── breakout-rooms.md # Complete breakout room guide
│ │ # 5 roles, create/manage/join
│ ├── chat.md # Send/receive chat messages
│ │ # Rich text, threading, file transfer
│ ├── captions-transcription.md # Live transcription & closed captions
│ │ # Multi-language translation
│ ├── local-recording.md # Local MP4 recording
│ │ # Permission flow, encoder monitoring
│ ├── share-raw-data-capture.md # Screen share raw data capture
│ │ # YUV420 frames from shared content
│ └── send-raw-data.md # Virtual camera/mic/share
│ # Send custom video/audio/share
│
├── troubleshooting/ # Problem solving guides
│ ├── windows-message-loop.md # CRITICAL - Why callbacks fail
│ ├── build-errors.md # Header dependency fixes + MSBuild
│ └── common-issues.md # Quick diagnostic workflow
│
└── references/ # Reference documentation
├── interface-methods.md # Required virtual methods
│ # Auth(6) + Meeting(9) + CustomUI(13)
├── windows-reference.md # Platform setup
├── authorization.md # JWT generation
├── bot-authentication.md # Bot token types
├── breakout-rooms.md # Breakout room features
└── ai-companion.md # AI Companion features
```
---
## 🎯 By Use Case
### I want to build a meeting bot
1. [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - Understand the pattern
2. [Authentication Pattern](examples/authentication-pattern.md) - Join meetings
3. [Windows Message Loop](troubleshooting/windows-message-loop.md) - Fix callback issues
4. [Interface Methods](references/interface-methods.md) - Implement callbacks
### I'm getting build errors
1. [Build Errors Guide](troubleshooting/build-errors.md) - SDK header dependencies
2. [Interface Methods](references/interface-methods.md) - Abstract class errors
3. [Common Issues](troubleshooting/common-issues.md) - Linker errors
### I'm getting runtime errors
1. [Windows Message Loop](troubleshooting/windows-message-loop.md) - Callbacks not firing
2. [Authentication Pattern](examples/authentication-pattern.md) - Auth timeout
3. [Common Issues](troubleshooting/common-issues.md) - Error code tables
### I want to build a Custom UI meeting app
1. [Custom UI Architecture](concepts/custom-ui-architecture.md) - How SDK rendering works
2. [SDK-Rendered vs Self-Rendered](concepts/custom-ui-vs-raw-data.md) - Choose your approach
3. [Custom UI Video Rendering](examples/custom-ui-video-rendering.md) - Complete working code
4. [Interface Methods](references/interface-methods.md) - 13 Custom UI virtual methods
5. [Build Errors Guide](troubleshooting/build-errors.md) - MSBuild from git bash
### I want to capture video/audio
1. [Raw Video Capture](examples/raw-video-capture.md) - Complete video workflow
- Recording vs Streaming approaches
- Permission requirements (host, OAuth tokens)
- Audio PCM capture
2. [Share Raw Data Capture](examples/share-raw-data-capture.md) - Screen share capture
- Subscribe to RAW_DATA_TYPE_SHARE
- Handle dynamic resolution
3. [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - Controller pattern
4. [Common Issues](troubleshooting/common-issues.md) - No frames received
### I want to use breakout rooms
1. [Breakout Rooms Guide](examples/breakout-rooms.md) - Complete breakout room workflow
- 5 roles: Creator, Admin, Data, Assistant, Attendee
- Create, configure, manage, join/leave rooms
2. [Common Issues](troubleshooting/common-issues.md) - Breakout room error codes
### I want to implement chat
1. [Chat Guide](examples/chat.md) - Send/receive messages
- Rich text formatting (bold, italic, links)
- Private messages and threading
- File transfer events
### I want to use live transcription
1. [Captions & Transcription Guide](examples/captions-transcription.md) - Live transcription
- Automatic speech-to-text
- Multi-language translation
- Manual closed captions (host feature)
### I want to record meetings
1. [Local Recording Guide](examples/local-recording.md) - Local MP4 recording
- Permission request workflow
- zTscoder.exe encoder monitoring
- Gallery view vs active speaker
### I want to implement a specific feature
1. [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - **START HERE!**
2. Find the controller in `SDK/x64/h/meeting_service_interface.h`
3. Find the header in `SDK/x64/h/meeting_service_components/`
4. Follow the universal pattern: Get controller → Implement listener → Use methods
### I want to understand the SDK architecture
1. [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - Complete architecture overview
2. [Singleton Hierarchy](concepts/singleton-hierarchy.md) - Navigate the service tree (4 levels)
3. [Interface Methods](references/interface-methods.md) - Event listener pattern
4. [Authentication Pattern](examples/authentication-pattern.md) - Service pattern
---
## 🔥 Most Critical Documents
### 1. SDK Architecture Pattern (⭐ MASTER DOCUMENT)
**[concepts/sdk-architecture-pattern.md](concepts/sdk-architecture-pattern.md)**
This is THE most important document. It teaches the universal 3-step pattern:
1. Get controller (singleton pattern)
2. Implement event listener (observer pattern)
3. Register and use
Once you understand this pattern, you can implement **any of the 35+ features** by just reading the SDK headers.
**Key insight**: The Zoom SDK follows a perfectly consistent architecture. Every feature works the same way.
---
### 2. Windows Message Loop (⚠️ MOST COMMON ISSUE)
**[troubleshooting/windows-message-loop.md](troubleshooting/windows-message-loop.md)**
99% of "callbacks not firing" issues are caused by missing Windows message loop. This document explains:
- Why SDK requires `PeekMessage()` loop
- How to implement it correctly
- How to diagnose callback issues
**This was the hardest bug to find during development** (took ~2 hours).
---
### 3. Build Errors Guide
**[troubleshooting/build-errors.md](troubleshooting/build-errors.md)**
SDK headers have dependency bugs that cause build errors. This document provides:
- Required include order
- Missing `<cstdint>` fix
- Missing `AudioType` fix
- Missing `YUVRawDataI420` fix
---
## 📊 By Document Type
### Concepts (Why and How)
- [SDK Architecture Pattern](concepts/sdk-architecture-pattern.md) - Universal implementation pattern
- [Singleton Hierarchy](concepts/singleton-hierarchy.md) - Navigation guide for SDK services (4 levels deep)
### Examples (Complete Working Code)
- [Authentication Pattern](examples/authentication-pattern.md) - JWT authentication
- [Raw Video Capture](examples/raw-video-capture.md) - Video capture with YUV420, recording vs streaming
- [Custom UI Video Rendering](examples/custom-ui-video-rendering.md) - SDK-rendered video containers
- [Breakout Rooms](examples/breakout-rooms.md) - Create, manage, join breakout rooms
- [Chat](examples/chat.md) - Send/receive messages with rich formatting
- [Captions & Transcription](examples/captions-transcription.md) - Live transcription and closed captions
- [Local Recording](examples/local-recording.md) - Local MP4 recording with permission flow
- [Share Raw Data Capture](examples/share-raw-data-capture.md) - Screen share raw data capture
- [Send Raw Data](examples/send-raw-data.md) - Virtual camera, microphone, and share
### Troubleshooting (Problem Solving)
- [Windows Message Loop](troubleshooting/windows-message-loop.md) - Callback issues
- [Build Errors](troubleshooting/build-errors.md) - Compilation issues
- [Common Issues](troubleshooting/common-issues.md) - Quick diagnostics
### References (Lookup Information)
- [Interface Methods](references/interface-methods.md) - Required virtual methods
- [Windows Reference](references/windows-reference.md) - Platform setup
- [Authorization](../references/authorization.md) - JWT generation
- [Bot Authentication](../references/bot-authentication.md) - Bot tokens
- [Breakout Rooms](../references/breakout-rooms.md) - Breakout room API
- [AI Companion](../references/ai-companion.md) - AI features
---
## 💡 Key Learnings from Real Deb