This MCP server allows users to play DOOM through an AI coding assistant, enabling the AI to navigate, fight, and explore the game autonomously or under user direction.
From the registry: Play DOOM via MCP - works with Claude Code, Cursor, and any MCP client
Please install the `doom-mcp` MCP server into my current AI client (that's you).
Canonical MCP server config (stdio transport):
- command: `npx`
- args: ["-y","doom-mcp"]
- optional environment variables:
- `DOOM_WAD_PATH`: Path to a custom IWAD file (e.g. DOOM.WAD or DOOM2.WAD). Defaults to the bundled Freedoom WAD. (example: `<your-wad-path>`)
- `DOOM_MCP_DEBUG`: Set to 1 to enable debug logging to doom-mcp.log in the system temp directory. (example: `0`)
Note: Runs the real DOOM engine via FFI and exposes it as MCP tools. Ships platform binaries in the npm package (macOS/Linux/Windows).
Add this MCP server to my current client's config in the correct format for you. If you need secrets or credentials I haven't provided, ASK me — do not invent values or leave raw placeholders. After adding it, tell me how to verify the server is connected.DOOM_WAD_PATHrequiredPath to a custom IWAD file for DOOM.MCP server for Gearsystem Sega Master System / Game Gear / SG-1000 emulator