This MCP server facilitates image generation, editing, and processing using Google Gemini's native API. It supports features like multi-turn editing and local image processing without API calls.
From the registry: Google Gemini image generation, editing, and local processing via MCP
Please install the `gemini-image` MCP server into my current AI client (that's you).
Required prerequisites (do these first if not already done):
- **Gemini API key** — Create an API key at Google AI Studio (https://aistudio.google.com/apikey)
Canonical MCP server config (stdio transport):
- command: `npx`
- args: ["-y","@jimothy-snicket/gemini-image-mcp"]
- required environment variables:
- `GEMINI_API_KEY`: Google AI Studio API key (example: `<your-gemini-api-key>`)
- optional environment variables:
- `OUTPUT_DIR`: Default directory for saved images (example: `~/gemini-images`)
- `DEFAULT_MODEL`: Default Gemini model (example: `gemini-2.5-flash-image`)
- `MAX_REQUESTS_PER_HOUR`: Max image generations per rolling hour (example: `20`)
- `MAX_COST_PER_HOUR`: Max estimated cost (USD) per rolling hour (example: `5`)
- `SESSION_TIMEOUT_MS`: Multi-turn session expiry (example: `1800000`)
Note: Gemini image generation/editing + local image processing (sharp). Two tools only — generate_image (API) and process_image (local, free).
Add this MCP server to my current client's config in the correct format for you. If you need secrets or credentials I haven't provided, ASK me — do not invent values or leave raw placeholders. After adding it, tell me how to verify the server is connected.GEMINI_API_KEYrequiredAPI key required to access Google Gemini's image generation features.Make 3D games in Unity Engine with AI. MCP Server + Plugin for Unity Editor and Unity games.