The Godot MCP server allows AI assistants to interact directly with the Godot editor, enabling them to read, write, and manipulate game scenes, scripts, and project settings.
From the registry: MCP server for Godot game engine integration — control the Godot editor with AI
Please install the `godot-mcp` MCP server into my current AI client (that's you).
Required prerequisites (do these first if not already done):
- **Node.js (LTS)** — Install Node.js LTS (https://nodejs.org/en/download)
- **Install the Godot MCP plugin** — In the Godot editor: AssetLib → search `mcp` → install `Godot AI Assistant tools MCP` → enable under Project Settings → Plugins
Canonical MCP server config (stdio transport):
- command: `npx`
- args: ["-y","godot-mcp-server"]
Note: The Node.js MCP server talks to the Godot editor plugin over WebSocket on port 6505. The plugin must be enabled in the running Godot project.
Add this MCP server to my current client's config in the correct format for you. If you need secrets or credentials I haven't provided, ASK me — do not invent values or leave raw placeholders. After adding it, tell me how to verify the server is connected.AI orchestration with hive-mind swarms, neural networks, and 87 MCP tools for enterprise dev.
MCP Toolbox for Databases enables your agent to connect to your database.
MCP Toolbox for Databases enables your agent to connect to your database.