GodotIQ is a Model Context Protocol (MCP) server for Godot 4.x that provides AI agents with spatial intelligence, code understanding, and runtime control through 35 tools across 9 categories.
From the registry: Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, 35 tools.
$ godotiq install-addon /path/to/your/godot/projectPlease install the `godotiq` MCP server into my current AI client (that's you).
Optional prerequisites:
- Install the Godot addon — Copy the GDScript addon into your Godot project and enable it under Project Settings → Plugins Run: `godotiq install-addon /path/to/your/godot/project`
Canonical MCP server config (stdio transport):
- command: `uvx`
- args: ["godotiq"]
- required environment variables:
- `GODOTIQ_PROJECT_ROOT`: Absolute path to your Godot project root (example: `<your-godot-project-path>`)
Note: Also installable via pip (`pip install godotiq`). 17 tools work without Godot running; 18 tools require the addon (WebSocket on port 6007).
Add this MCP server to my current client's config in the correct format for you. If you need secrets or credentials I haven't provided, ASK me — do not invent values or leave raw placeholders. After adding it, tell me how to verify the server is connected.GODOTIQ_PROJECT_ROOTrequiredSpecifies the root directory of the Godot project.Make 3D games in Unity Engine with AI. MCP Server + Plugin for Unity Editor and Unity games.