This MCP server facilitates integration with Huly, allowing users to manage projects, issues, and other resources through a standardized protocol.
From the registry: MCP server for Huly integration
Please install the `huly-mcp` MCP server into my current AI client (that's you).
Required prerequisites (do these first if not already done):
- **Huly account** — Create an account on huly.app (or self-hosted instance) with access to a workspace (https://huly.io/)
Canonical MCP server config (stdio transport):
- command: `npx`
- args: ["-y","@firfi/huly-mcp@latest"]
- required environment variables:
- `HULY_URL`: Huly instance URL (example: `https://huly.app`)
- `HULY_WORKSPACE`: Workspace identifier (example: `<your-workspace>`)
- optional environment variables:
- `HULY_EMAIL`: Account email (provide email+password OR token) (example: `<your-email>`)
- `HULY_PASSWORD`: Account password (provide email+password OR token) (example: `<your-password>`)
- `HULY_TOKEN`: API token (alternative to email/password) (example: `<your-api-token>`)
- `HULY_CONNECTION_TIMEOUT`: Connection timeout in ms (example: `30000`)
- `MCP_TRANSPORT`: Transport type: stdio (default) or http (example: `stdio`)
- `MCP_HTTP_PORT`: HTTP server port when MCP_TRANSPORT=http (example: `3000`)
- `MCP_HTTP_HOST`: HTTP server host when MCP_TRANSPORT=http (example: `127.0.0.1`)
- `TOOLSETS`: Comma-separated tool categories to expose (if unset, all tools exposed) (example: `issues,projects,search`)
Note: Either HULY_EMAIL+HULY_PASSWORD or HULY_TOKEN must be provided. Supports stdio (default) or HTTP streamable transport via MCP_TRANSPORT=http.
Add this MCP server to my current client's config in the correct format for you. If you need secrets or credentials I haven't provided, ASK me — do not invent values or leave raw placeholders. After adding it, tell me how to verify the server is connected.HULY_URLrequiredHuly instance URLHULY_EMAILrequiredAccount emailHULY_PASSWORDrequiredAccount passwordHULY_WORKSPACErequiredWorkspace identifierControl Unreal Engine to browse assets, import content, and manage levels and sequences. Automate…